KFLL Terrain glitches/issues

tkd391
Posts: 4
Joined: Tue Aug 22, 2023 9:49 pm

Re: KFLL Terrain glitches/issues

Post by tkd391 » Tue Jan 23, 2024 4:56 pm

RicardoLVFR wrote:
Mon Jan 15, 2024 2:23 pm
It seems this issue is too complex and and difficult to resolve because of the airport layout. Only solution now is to make it all flat or with a very slight slope.
My suggestion would be to make the slight slope but with fixed taxiways a sort of 'second option' just like how some scenery developers have a second option of lower definition textures so that way the user can choose which to download.

piedmonitor
Posts: 29
Joined: Thu Jan 14, 2021 3:11 pm

Re: KFLL Terrain glitches/issues

Post by piedmonitor » Tue Feb 06, 2024 4:35 am

RicardoLVFR wrote:
Mon Jan 15, 2024 2:23 pm
It seems this issue is too complex and and difficult to resolve because of the airport layout. Only solution now is to make it all flat or with a very slight slope.
That is extremely disappointing to hear. Have you contacted Asobo about it?

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