New terminal for SCEL?

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RicardoLVFR
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Re: New terminal for SCEL?

Post by RicardoLVFR » Sat Nov 10, 2018 2:01 pm

trisho0 wrote:
Sat Nov 10, 2018 4:05 am
WOW! just purchased and installed in P3Dv4.3...…. a beauty Art Work marvelous!
I was reading the manual and It recommend to remove the v1 from FSX why? I thought maybe SODE issues?
I have fs9, FSX and now P3Dv4.3 and in all SCEL a wonderful jewel.
Many Thanks Ricardo for your artistic work bringing a dream to all Pilots.
Thank you, actually no, in the manual I meant if you have your FSX version installed in P3dv4. If you have SCELv1 installed in p3dv4 please remove for installing v2, if you have v1 in FSX you are ok to keep.
Ricardo Morillo
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ska133
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Re: New terminal for SCEL?

Post by ska133 » Sat Nov 10, 2018 5:44 pm

Good evening folks.
I have such an issue with this new scenery. Ground textures are not working properly. It's a mix between basic scenery and the new one. See attached pictures.
By the way, there is no uninstaller to remove the scenery and try to reinstall it differently, and nothing appear on windows configuration panel - remove softwares. Is that normal ..?
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RicardoLVFR
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Re: New terminal for SCEL?

Post by RicardoLVFR » Sat Nov 10, 2018 6:02 pm

hi, I see what you have confirm you have the file SCL_tiles.bgl in your p3d/latinvfr/Santiago_SCEL/scenery folder.

and confirm you removed v1 if you had it, and this is p3dv4.3?

let me know
Ricardo Morillo
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ska133
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Re: New terminal for SCEL?

Post by ska133 » Sat Nov 10, 2018 6:06 pm

I didn't even had v1. Was installed on P3Dv2 but I completly removed the sim with all addons I had.
There is indeed a SCL_titles.bgl in this folder, and yes, this is the latest version of 4.3

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RicardoLVFR
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Re: New terminal for SCEL?

Post by RicardoLVFR » Sat Nov 10, 2018 6:18 pm

ska133 wrote:
Sat Nov 10, 2018 6:06 pm
I didn't even had v1. Was installed on P3Dv2 but I completly removed the sim with all addons I had.
There is indeed a SCL_titles.bgl in this folder, and yes, this is the latest version of 4.3
you seem to be missing many of the ground polygons, this might be due to a flatten, can you confirm you have the file:
SCEL_ADEP4_RGM_ALT.bgl

on p3d/scenery/world/scenery
Ricardo Morillo
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ska133
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Re: New terminal for SCEL?

Post by ska133 » Sat Nov 10, 2018 6:21 pm

Yep, have it :(

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Re: New terminal for SCEL?

Post by RicardoLVFR » Sat Nov 10, 2018 6:25 pm

something is causing terrain conflict in SCEL and overriding our flatten, what other addons of the area do you have or had ?
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trisho0
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Re: New terminal for SCEL?

Post by trisho0 » Sat Nov 10, 2018 7:09 pm

Dear Ricardo, if I am OK with V1 in FSX why now started disappearing the terminal buildings at certain angle views. It appears and disappear while moving the view regardless if in plane cockpit or outside. Can I try something? Patricio

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RicardoLVFR
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Re: New terminal for SCEL?

Post by RicardoLVFR » Sat Nov 10, 2018 7:35 pm

trisho0 wrote:
Sat Nov 10, 2018 7:09 pm
Dear Ricardo, if I am OK with V1 in FSX why now started disappearing the terminal buildings at certain angle views. It appears and disappear while moving the view regardless if in plane cockpit or outside. Can I try something? Patricio
Is this SCELv1 for FSX in FSX?
Ricardo Morillo
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trisho0
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Re: New terminal for SCEL?

Post by trisho0 » Sat Nov 10, 2018 7:43 pm

Yes, it is the SCELv1 for FSX in FSX. I didn't have that terminal issues before.

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