LVFR Miami KMIAv5 updated to 5.1
Posted: Thu Jul 04, 2019 5:46 pm
LVFR Miami KMIA P3dv4 update to 5.1
Before installing this new version please make sure you uninstall fully KMIA v5.0. To find the uninstaller go to p3d/latinvfr/Miami_KMIAv5 folder.
Thanks to all who provided feedback on KMIA. Because of that, we made better many things:
1- Added missing autogen textures, those who did not have a previous version of KMIA, were seeing black textures.
2- Fixed flickering on some ground areas of KMIA.
3- Added ‘static’ runway hold lights, with no animations as an option on the scenery configurator, users will have two options, static and animated. The static will be the default option when installing.
4- Reduced metallic/chrome on static aircraft.
5- Fixed issue where the taxi lights became a bit red when on final approach to KMIA.
6- Fixed photo scenery around the Key Biscayne, Virginia Key area where it looked black/dark.
7- Added rain puddles as an optional item on the scenery configurator. (not because of performance).
8- Fixed some duplicate parking in the AFX file and modified radius on some cargo parking.
9- Filled gaps on the rain activated PBR polys.
10- Among other small fixes…
Before installing this new version please make sure you uninstall fully KMIA v5.0. To find the uninstaller go to p3d/latinvfr/Miami_KMIAv5 folder.
Thanks to all who provided feedback on KMIA. Because of that, we made better many things:
1- Added missing autogen textures, those who did not have a previous version of KMIA, were seeing black textures.
2- Fixed flickering on some ground areas of KMIA.
3- Added ‘static’ runway hold lights, with no animations as an option on the scenery configurator, users will have two options, static and animated. The static will be the default option when installing.
4- Reduced metallic/chrome on static aircraft.
5- Fixed issue where the taxi lights became a bit red when on final approach to KMIA.
6- Fixed photo scenery around the Key Biscayne, Virginia Key area where it looked black/dark.
7- Added rain puddles as an optional item on the scenery configurator. (not because of performance).
8- Fixed some duplicate parking in the AFX file and modified radius on some cargo parking.
9- Filled gaps on the rain activated PBR polys.
10- Among other small fixes…